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Kurr-Sanctuary (Extreme Close Up).jpg

Sanctuary Game Assets and Level Design

Kurr-Sanctuary (Full Isometric).jpg
Project

The project was to design assets for use in a game where the main character was a medieval scholar and warrior. My role was to design a space for this character that would inform the design of other assets used in the game.

Approach

I imagined this character as a peaceful person but fierce when called upon and so aimed to create a solemn space where they meditated. It is a minimalistic space, showing their self control and some of the only personal objects they own are books and weapons. The lighting is meant to convey a sense of stillness.  

Images

CREDITS

Role: Design, 3D Modeling, Texturing

Tools: Photoshop, Autodesk 3Ds Max

Images: Special thanks to upklyak, pikisuperstar, babysofja, and ambassador80 on Freepik, adobe stock, depositphotos, and blueskypapers for the wood, stone floor, feather, paper, and book images used as textures.

Kurr-Sanctuary (Extreme Close Up).jpg
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